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TWILIGHT IMPERIUM 3rd
EDITION (Shattered Empire) PBF
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GENERAL GUIDELINES 1. Basic rules of Twilight Imperium 3rd Edition, Twilight Imperium: Shattered Empire, and Twilight Imperium 3rd Edition FAQ (v. 2.1) are used, unless stated otherwise (see Optional Rules and House Rules below). 2. The Game Master Overlord (GMO) maintains the official count of all game variables. 3. All players are encouraged to regularly check all publicly accessible information pertaining to the game. In case of discrepancies players should contact the GMO and ask to correct the mistake. Any problems arising from a player's failure to notice such discrepancies will not be considered a valid reason to back up a game in case of irreversible negative consequences for the player(s) involved. 4. Turn requirements:
5. The GMO has final say on all issues. He is, after all, the Game Master Overlord.
OPTIONAL RULES The following options will be used: Homeworlds, Age of Empire, variant Strategy Cards, variant Objectives, race-specific Technologies, Shock Troops, Space Mines, tactical retreats. For details on these, see the appropriate sections of the rulebooks. Some of these have been altered, as noted below.
HOUSE RULES 1. Certain aspects of initial setup will be chosen via a bidding process. These items are: race, starting location, and Speaker.
2. Bonus tokens may be converted into 1 Command Counter or 2 Trade Goods. 3. Political II will be used for this game. Note: You may not select Political II in consecutive rounds. There are no hands of Political Cards. (See Strategies page for more information.) 4. Trade Agreements are not automatically broken when a player activates an opponent's system. The defender has the choice of whether to break the agreement or not. 5. When selecting the Warfare Strategy Card, the player selecting has the option of choosing either Warfare I or Warfare II. The secondary of these cards has been altered slightly, as has the primary of Warfare I. (See Strategies page for more information.) 6. Race-specific technologies will be acquired once a player's Victory Point total is equivalent to the resource cost of the technology. These technologies may also be purchased normally. 7. Winnu's racial tech is changed from "as an action" to "at any time". 8. All Objectives will be claimed simultaneously in the Status Phase, with the exception of objectives claimed by using Bureaucracy. If two players reach 10 points in the same Status Phase, whichever player scores more points will win. In the event of a tie, all players will vote for the winner, using their total influence for their votes; the player with the most votes will win. 9. All Sabotage AC have been removed from the deck.
VARIANTS Age of Empire (with Bureaucracy II)
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Twilight Imperium 3rd Edition PBeM
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