No
Sudden Victory
A TWILIGHT
IMPERIUM 3rd
EDITION (Shattered Empire) PBF
:: Main :: |
:: Map :: |
:: Summary :: |
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:: Strategies :: |
:: Technology :: |
:: Discards :: |
:: Rules :: |
:: Round
4 ::
Status
Phase ::
::
Jol
Nar
wins the game with 61VP ::
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LAST UPDATE:
Mon 14 Mar 11 2030 CDT (GMT -5) reply 873
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PLAYER NAME |
bnorton916 |
IqAndreas |
Stefan |
Lota |
Stalker0 |
TerTer |
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SCORE |
8 |
23 |
9 |
61 |
19 |
34 |
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COMMAND |
Strategy |
2 |
Strategy |
1 |
Strategy |
0 |
Strategy |
0 |
Strategy |
1 |
Strategy |
0 |
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Fleet |
2 |
Fleet |
5 |
Fleet |
4 |
Fleet |
3 |
Fleet |
5 |
Fleet |
5 |
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Command |
0 |
Command |
1 |
Command |
3 |
Command |
1 |
Command |
1 |
Command |
0 |
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On-board |
1 |
On-board |
3 |
On-board |
3 |
On-board |
2 |
On-board |
2 |
On-board |
4 |
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Reserves |
11 |
Reserves |
6 |
Reserves |
6 |
Reserves |
10 |
Reserves |
7 |
Reserves |
7 |
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PLANETS |
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Druaa* |
3 |
1 |
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Nar* |
2 |
3 |
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Arretze* |
2 |
0 |
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[0.0.0]* |
5 |
0 |
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Capha |
3 |
0 |
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Maaluuk |
0 |
2 |
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Jol* |
1 |
2 |
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Winnu* |
3 |
4 |
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Lodor (*) |
3 |
1 |
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Sumerian |
2 |
2 |
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Zohbat |
3 |
1 |
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Kamdorn* |
0 |
1 |
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Bereg |
3 |
1 |
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Mehar Xull |
1 |
3 |
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Arnor |
2 |
1 |
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Perimeter |
2 |
2 |
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Abyz |
3 |
0 |
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Lirta IV |
2 |
3 |
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Lor |
1 |
2 |
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Ragh |
2 |
1 |
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Primor |
2 |
1 |
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Saudor |
2 |
2 |
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Quann |
2 |
1 |
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Mallice |
0 |
3 |
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Ashtroth* |
2 |
0 |
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Mecatol Rex |
1 |
6 |
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Vega Major |
2 |
1 |
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Vefut II |
2 |
0 |
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Loki |
1 |
2 |
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Arinam |
1 |
2 |
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Fria |
2 |
0 |
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Vega Minor |
1 |
2 |
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Back 40 (**) |
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Rigel II |
1 |
2 |
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Xxehan |
1 |
1 |
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Mirage |
1 |
2 |
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Thibah |
1 |
1 |
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Arcturus |
1 |
1 |
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Meer |
0 |
4 |
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Hercant |
1 |
1 |
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Rigel III |
1 |
1 |
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Dal Bootha |
0 |
2 |
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Abaddon* |
1 |
0 |
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Mellon |
0 |
2 |
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Lisis II |
1 |
0 |
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Rigel I |
0 |
1 |
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A Wormhole |
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TECHNOLOGY |
Hylar
V Assault Laser |
Antimass
Deflectors |
Antimass
Deflectors |
Hylar
V Assault Laser |
Hylar
V Assault Laser |
Hylar
V Assault Laser |
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TRADE GOODS |
0 |
3 |
3 |
2 |
8 |
0 |
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ACTION CARDS |
6 |
2 |
4 |
1 |
4 |
1 |
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POLITICAL CARDS |
5 |
0 |
2 |
2 |
3 |
3 |
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TRADE CONTRACTS |
Hacan
[3] |
Hacan
[3] |
Saar
[2] |
Jol
Nar [3] |
Saar
[1] |
Jol
Nar [1] |
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CAPTURED LEADERS |
-- |
-- |
-- |
-- |
-- |
-- |
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UNITS DESTROYED |
1GF |
-- |
-- |
-- |
1DN
1CA |
3DN
2CV 1CA 3F 2GF 1SD 1GF |
1 |
LEADERSHIP |
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2 |
DIPLOMACY II |
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3 |
ASSEMBLY |
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4 |
PRODUCTION |
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5 |
TRADE II |
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6 |
WARFARE II |
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7 |
TECHNOLOGY II |
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8 |
BUREAUCRACY II |
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Secret |
MERCILESS: This round, I successfully took control of my neighbors planet that held his last Space dock on the board. |
10 |
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KEEPER OF GATES: I have at least 1 non-Fighter ship in every wormhole system (excluding Wormhole Nexus and Dimension Rifts). |
10 |
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DIVERSIFIED I control Mecatol Rex; I have a Space Dock here; and I have at least 2 Technology Advances in each of three different colors. |
10 |
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:: Score ::
:: Round 4 ::
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COMBAT: |
1 |
2 |
3 |
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CONTROL: |
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Mecatol Rex (3) |
3/3 |
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Mallice (1) |
1 |
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Artifacts (1 each) |
1 |
1 |
1 |
1 |
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3 systems (1 each) |
1 |
2 |
1 |
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other Home Systems (1 each) |
1 |
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3 Space Docks (1) |
1 |
1 |
1 |
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ACHIEVEMENTS: |
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most votes/2nd most votes (2/1) |
2 |
1 |
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acquire Tech (2 for first, 1 for each add'l) |
2 |
2 |
2 |
2 |
3 |
2 |
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SPEND: |
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every 3 resources (1, max 3) |
2 |
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every 3 influence (1, max 3) |
2 |
3 |
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every 2 Action Cards (1, max 3) |
2 |
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every 1 Command Counter (1, max 3) |
3 |
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MISCELLANEOUS |
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lost control of HS (-2) |
-2 |
-2 |
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Secret Objective (10) |
10 |
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Total for round: |
1 |
8 |
3 |
34 |
4 |
9 |
Total for game: |
8 |
23 |
9 |
61 |
19 |
34 |
:: Round 3 ::
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COMBAT: |
2 |
3 |
1 |
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CONTROL: |
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Mecatol Rex (3) |
3 |
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Mallice (1) |
1 |
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Artifacts (1 each) |
1 |
1 |
1 |
1 |
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3 systems (1 each) |
1 |
1 |
1 |
1 |
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other Home Systems (1 each) |
1 |
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3 Space Docks (1) |
1 |
1 |
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ACHIEVEMENTS: |
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most votes/2nd most votes (2/1) |
2 |
1 |
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acquire Tech (2 for first, 1 for each add'l) |
2 |
3 |
3 |
2 |
2 |
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SPEND: |
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every 3 influence (1, max 3) |
2 |
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every 2 Action Cards (1, max 3) |
1 |
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MISCELLANEOUS |
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lost control of HS (-2) |
-2 |
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Total for round: |
-1 |
6 |
4 |
15 |
8 |
5 |
Total for game: |
7 |
15 |
6 |
27 |
15 |
25 |
:: Round 2 ::
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COMBAT: |
1 |
2 |
3 |
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CONTROL: |
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Mallice (1) |
1 |
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Artifacts (1 each) |
1 |
1 |
1 |
1 |
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3 systems (1 each) |
1 |
1 |
1 |
1 |
1 |
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other Home Systems (1 each) |
1 |
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3 Space Docks (1) |
1 |
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ACHIEVEMENTS: |
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most votes/2nd most votes (2/1) |
1 |
2 |
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acquire Tech (2 for first, 1 for each add'l) |
2 |
3 |
3 |
2 |
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SPEND: |
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every 3 resources (1, max 3) |
1 |
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every 3 influence (1, max 3) |
1 |
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MISCELLANEOUS |
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lost control of HS (-2) |
-2 |
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Secret Objective (10) |
10 |
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Total for round: |
2 |
7 |
2 |
7 |
5 |
18 |
Total for game: |
8 |
9 |
2 |
12 |
7 |
20 |
:: Round 1 ::
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Winnu |
Saar |
Naalu |
Jol Nar |
Hacan |
L1z1x |
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Mallice (1) |
1 |
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Artifacts (1 each) |
1 |
1 |
1 |
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3 systems (1 each) |
1 |
1 |
1 |
1 |
1/1 |
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most votes/2nd most votes (2/1) |
1 |
2 |
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acquire Tech (2 for first, 1 for each add'l) |
2 |
2 |
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Total for round: |
6 |
2 |
0 |
5 |
2 |
2 |
:: Spare ::
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COMBAT: |
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CONTROL: |
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Mecatol Rex (3) |
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Mallice (1) |
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Artifacts (1 each) |
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3 systems (1 each) |
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other Home Systems (1 each) |
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3 Space Docks (1) |
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ACHIEVEMENTS: |
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most votes/2nd most votes (2/1) |
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acquire Tech (2 for first, 1 for each add'l) |
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SPEND: |
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every 3 resources (1, max 3) |
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every 3 influence (1, max 3) |
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every 2 Action Cards (1, max 3) |
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every 1 Command Counter (1, max 3) |
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MISCELLANEOUS |
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lost control of HS (-2) |
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Secret Objective (10) |
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Total for round: |
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Total for game: |
Twilight
Imperium 3rd Edition PBeM web site design
by
Alexander Belyakov, 2005
modified
by Remy Gibson, 2007
optimized
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