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Round
3
Strategic
Planning [Yssaril - Strategy]
Flawless
Strategy [Yssaril - Action 1]
Round
4
Recheck
[L1z1x - Part 3]
Trade
Stop [Mentak - Status]
Bribery
[Sol - Status]
Round
5
Rare
Mineral [Muaat - Status]
Discredit
[Mentak - Status]
Round
6
Rule by
Terror [Mentak - Part 2]
Morale
Boost [Letnev - Part 2]
Fighter
Prototype [Mentak - Part 2]
Experimental
Weaponry [Mentak - Part 2]
Sabotage
[Letnev - Part 2]
Successful
Spy [Letnev - Part 4]
Insubordination
[Muaat - Part 5]
Disclosure
[Sol - Part 5]
Rally of
the People [Letnev - Part 5]
Unexpected
Action [Mentak - Part 5]
Council
Dissolved [Sol - Status]
Round
7
Strategic
Planning [Sol - Strategy]
Synchronicity
[Muaat - Strategy]
First
Strike [Mentak - Strategy]
Sabotage
[Muaat - Strategy]
Skilled
Retreat [Sol - Part 1]
Target
Their Flagship! [Muaat - Part 2]
Minelayers
[L1z1x - Status (excess)]
Round
8
Surprise
Assault [Sol - Part 1]
Flanking
Tactic [Sol - Part 1]
Local
Unrest [Mentak - Part 2]
Morale
Boost [Muaat - Part 3]
Recheck
[Mentak - Part 3]
Advanced
Reinforcements [Yssaril - Part 3]
Uprising
[Yssaril - Part 4]
Flank
Speed [Yssaril - Part 4]
Touch of
Genius [Yssaril - Part 5]
In the
Silence of Space [Yssaril - Part 7]
Political
Stability [Letnev - Status]
Corporate
Sponsorship [L1z1x - Status (excess)]
Veto
[L1z1x - Status (excess)]
Round
9
Cultural
Crisis [Yssaril - Strategy]
Multiculturalism
[Yssaril - Strategy]
Productivity
Spike [Yssaril - Strategy]
Signal
Jamming [L1z1x - Strategy]
Sabotage
[Yssaril - Strategy]
Signal
Jamming [L1z1x - Strategy]
Grand
Armada [Mentak - Strategy]
Public
Disgrace [Yssaril - Strategy]
Privateers
[L1z1x - Part 1]
Morale
Boost [Letnev - Part 1]
Military
Foresight [Letnev - Part 1]
Diplomatic
Immunity [Sol - Part 3]
Fantastic
Rhetoric [Yssaril - Part 4]
Sabotage
[Muaat - Part 4]
Spacedock
Accident [Yssaril - Part 4]
Transport
[Sol - Part 5]
Equipment
Sabotage [Yssaril - Part 8]
Rare
Mineral [Sol - Status]
Round
10
Signal
Jamming [Yssaril - Strategy]
Sabotage
[Muaat - Strategy]
Temporary
Stability [Yssaril - Strategy]
Skilled
Retreat [L1z1x - Strategy]
Chemical
Warfare [L1z1x - Strategy]
Civil
Defense [L1z1x - Strategy]
Emergency
Repairs [Yssaril - Part 1]
Morale
Boost [Letnev - Part 1] |
Round
1
Warship Commission
Round
2
Imperial
Mandate [Muaat - Assembly]
Conventions
of War (Law) [Yssaril - excess]
Round
3
Unconventional
Weapons (Law) [Yssaril - excess]
Colonization
Licensing (Law) [Yssaril - excess]
Dispute
Resolution [Yssaril - excess]
Diversified
Income [Letnev - excess]
Colonial
Redistribution [Sol - excess]
Round
4
Technology
Buy-back (Law) [Yssaril - excess]
Traffic
Tariffs (Law) [Yssaril - excess]
Round
5
Humane
Labor (Law) [Yssaril - excess]
Sharing
of Technology [Letnev - Assembly]
Trade
War [Muaat - excess]
Planetary
Conscription [Mentak - excess]
Imperial
Containment [Yssaril - excess]
Seed of
an Empire [L1z1x - excess]
Round
6
Fleet
Restrictions [Sol - excess]
Veto
Power [Mentak - excess]
Recognize
Accomplishments [Muaat - excess]
Trade
Embargo [L1z1x - excess]
Core
Stability [Letnev - excess]
Class
Struggle [Yssaril - excess]
Redefining
War Crimes [Sol - excess]
Round
7
Holy
Planet of Ixth [Mentak - Part 1 (excess)]
Ancient
Artifact [Muaat - Assembly]
Arms
Reduction [Muaat - excess]
Holder
of Mecatol Rex [Mentak - excess]
Forced
Economic Independence [Yssaril - excess]
Defend
the Jewel [Sol - excess]
Fighter
Tax [Letnev - excess]
Subsidized
Studies [L1z1x - excess]
Round
8
Technological
Jihad [Sol - Part 5 (excess)]
Limits
to Individual Power [Letnev - Part 5 (excess)]
Open the
Trade Routes [Mentak - Part 5 (excess)]
Crown of
Thalnos [Mentak - excess]
Free
Trade [Letnev - excess]
Technology
Tariffs [Yssaril - excess]
Revote
[L1z1x - excess]
Round
9
Mutiny
[Letnev - Part 1]
Minister
of Policy [L1z1x - Part 1]
Political
Focus [L1z1x - Part 1]
Tech.
Investigation Committee [Mentak - Pt 2 (exc.)]
Regressive
Rhetoric [Sol - Part 2 (excess)]
Unconventional
Measures [Letnev - Part 3]
Mass
Mobilization [Letnev - Part 3]
Closing
the Wormholes (Law) [Letnev - Part 3]
Prophecy
of Ixth [Letnev - Part 3]
Short
Term Truce [Letnev - Part 3]
Recheck
[L1z1x - Part 4]
Direct
Hit [Yssaril - Part 4]
Regulated
Conscription [Muaat - Part 4]
Aggressive
Strategy [Muaat - Part 4]
Wormhole
Reconstruction [Muaat - Part 4]
Public
Execution [Muaat - Part 4]
Council's
Censure [Muaat - Part 4]
Cost
Overruns [L1z1x - Part 4]
Vorhal
Peace Prize [L1z1x - Part 4]
Wormhole
Research [L1z1x - Part 4]
Glory
of the Empire [Sol - Part 4]
War
Funding [Sol - Part 4]
Imperial
Peace [Sol - Part 4]
Non-Aggression
Pact [Sol - Part 4]
Science
Community Speaker [Yssaril - Part 4]
New
Constitution [Yssaril - Part 4]
Interstellar
Arms Dealers [Yssaril - Part 4]
Compensated
Disarmament [Mentak - excess] |