Flavorful
A TWILIGHT IMPERIUM 3rd EDITION (Shattered Empire) PBeM

:: MAIN ::

:: MAP ::

:: SUMMARY ::

:: POLITICS ::

:: FLAVOR ::

:: CARDS ::

:: TECHNOLOGY ::

:: DISCARDS ::

:: RULES ::

:: YSSARIL WINS THE GAME::

ORDER OF PLAY

SPEAKER

 STRATEGY CARD

1

2

3

4

6

8

 

 


Sol


Letnev


Mentak


Yssaril


L1z1x


Muaat

PLAYER NAME

FunkyBunch

Hummer

Mordred24

Lothar of
the Hill People

sigmazero13

Zobo

PLAYER LOCATION

--

New Zealand

Montréal, QC

Muskegon, MI

Castle Rock, CO

Helsinki, Finland

COMMAND
COUNTERS

Strategy

2

Strategy

2

Strategy

3

Strategy

1

Strategy

1

Strategy

4

Fleet

8

Fleet

5

Fleet

5

Fleet

5

Fleet

4

Fleet

7

Command

5

Command

2

Command

3

Command

1

Command

2

Command

3

On-board

0

On-board

0

On-board

0

On-board

1

On-board

0

On-board

0

Reserves

1

Reserves

7

Reserves

5

Reserves

8

Reserves

9

Reserves

2

PLANETS

Jord

4

2

 

Garbozia-r

3

1

G

Lesab

2

1

G

Retillion

2

3

PS
AC

[0.0.0]

5

0

 

Muaat

4

1

 

Arc Prime

4

0

 

Lazar-r

2

0

 

Rigel II

1

2

 

Shalloq

1

2

 

Arcturus

1

1

 

Moll Primus

4

1

 

Bellatrix

0

1

R

Sakulag-r

3

1

 

Rigel III

1

1

B

Arnor 

2

1

 

Perimeter

2

2

 

Bereg

3

1

R

Capha

3

0

 

Lor

1

2

R

Sumerian

2

2

TG

Lirta IV-r

3

3

G

Lisis-c

2

3

 

Mallice

0

3

 

Tequ'ran

2

0

R

Primor

2

1

GF

Mehar Xull

1

3

B

Mecatol Rex

1

6

 

Torkan

0

3

B

Vega Major

2

1

 

Tsion

2

2

TG

Mirage

1

2

F

Vega Minor

1

2

B

Velnor-r

3

0

 

Qucen'n

1

2

 

Thibah

1

1

 

Wren Terra

2

1

 

Rarron

0

3

 

Rigel I

0

1

G

TECHNOLOGY

Hylar V Assault Laser
Deep Space Cannon
War Sun
Magen Defense Grid
Antimass Deflectors
XRD Transporters
Light/Wave Deflector
Cybernetics
Gen Synthesis
Hyper Metabolism

Hylar V Assault Laser
Automated Defense Turrets
Deep Space Cannon
War Sun
Antimass Deflectors
XRD Transporters
Maneuvering Jets

Hylar V Assault Laser
Deep Space Cannon
War Sun
XRD Transporters
Enviro Compensator
Sarween Tools
Stasis Capsules
Salvage Operations

Hylar V Assault Laser
Deep Space Cannon
Automated Defense Turrets
Antimass Deflectors
XRD Transporters
Sarween Tools

Hylar V Assault Laser
Automated Defense Turrets
War Sun
Antimass Deflectors
Enviro Compensator
Sarween Tools
Stasis Capsules
Cybernetics
Neural Motivator

Enviro Compensator
Sarween Tools
Hylar V Assault Laser
Automated Defense Turrets
Deep Space Cannon
War Sun
Stasis Capsules
Hyper Metabolism

TRADE CONTRACTS

Muaat - 2
L1z1x - 1

Muaat - 2
Mentak - 1

L1z1x - 1
Letnev - 1

Yssaril - 1
Yssaril - 2

Mentak - 1
Sol - 2

Sol - 2
Letnev - 1

TRADE GOODS

0

0

3

0

1

0

ACTION CARDS

5
1 per round

5
1 per round

5
1 per round

11
2 per round

2
2 per round

3
1 per round

POLITICAL
CARDS

1

1

5

2

1

1

COMBAT VALUES

War Sun: 3
Dreadnought: 5
Cruiser: 6
Destroyer: 8
Carrier: 9
Fighter: 8

Ground Forces: 7
PDS: 6

War Sun: 3
Dreadnought: 5
Cruiser: 6
Destroyer: 8
Carrier: 9
Fighter: 9

Ground Forces: 8
PDS: 6

War Sun: 3
Dreadnought: 5
Cruiser: 6
Destroyer: 8
Carrier: 9
Fighter: 9

Ground Forces: 8
PDS: 6

War Sun: 3
Dreadnought: 5
Cruiser: 6
Destroyer: 8
Carrier: 9
Fighter: 9

Ground Forces: 8
PDS: 6

War Sun: 3
Dreadnought: 4
Cruiser: 6
Destroyer: 8
Carrier: 9
Fighter: 8

GF:7 (attack)/8 (defend)
PDS: 6

War Sun: 3
Dreadnought: 5
Cruiser: 6
Destroyer: 8
Carrier: 9
Fighter: 9

Ground Forces: 8
PDS: 6

OTHER
MODIFIERS

4CC per round

 

 

 

Dreadnought cost: 4

 

COMMON AREA

Colonies
Refineries

7
3

Shock Troops

9

Space Mines

10

Trade Goods

48

1

LEADERSHIP

2

DIPLOMACY II

3

ASSEMBLY

4

PRODUCTION

5

TRADE II

6

WARFARE II

7

TECHNOLOGY II

8

BUREAUCRACY

0

1

2

3

4

5

6

7

8

9

 

 

 

 

 


 

 

Public
Objectives

Stage I

 I have 5 Technology Advances.

 1

 

 I now spend 10 resources.

 1

 

 I control 5 planets outside my Home System.

 1

 

 I now spend 3 Command Counters from CP and/or SA.

 1

 

 I have 3 Technology Advances of the same color.

 1

 

 I now spend 10 resources or 10 influence.

 1

 

Public
Objectives

Stage II

 DOMINATION: I control all the planets in the Home Systems of 2 other players.

 WIN

 

 I control the Mecatol Rex system and all systems adjacent to it.

 3

 

 I now spend 20 resources.

 2

 

 SUPREMACY: I control 18 planets outside my Home System.

 WIN

 

 

 

 

Secret
Objectives

 USURPER: I control Mecatol Rex; I have a Space Dock and at least 6 Ground Forces here.

 2

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

Special
Objectives

 I control the planet containing the Precursor Fossil.

 1

 

 I control the planet containing the Lazax Armory.

 1

 

 I control the planet containing the Ancient Shipwreck.

 1

 

 I control The Crown of Emphidia.

 1

 

 

Twilight Imperium 3rd Edition PBeM web site design
by Alexander Belyakov, 2005
modified by Remy Gibson, 2007