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A TWILIGHT IMPERIUM 3rd EDITION (Shards of the Throne) PBeM

:: Main ::

:: Map ::

:: Summary ::

:: Politics ::

:: Strategies ::

:: Technology ::

:: Discards ::

:: Rules ::

:: Action Card Market ::

:: Naalu :: Kootenay Kid ::

:: SPECIAL ABILITIES ::

  • The initiative number on your chosen Strategy Card is always considered to be "0".  This means that you are always first in the order of play.

  • If attacked, you may retreat before the beginning of the Space Battle step of the Tactical Action sequence (following the normal retreat rules and restrictions).

  • Your Fighters receive +1 on combat rolls during Space Battles.

DEFENDER

 I have all 6 of my PDS units on the game board.

CLAIMED

EXPANSIONIST

I control 8 systems outside of my Home System.

Fighter Tax
Equal Threats
Fleet Regulations

:: RACE-SPECIFIC TECHNOLOGY ::

Hybrid Crystal Drives

3

Your Carriers and unsupported Advanced Fighters each count as ½ of a ship (rounded up) toward Fleet Supply.

Telepathic Mind Weapon

5

When your opponent activates a system that you control, he immediately loses 1CC (Fleet).

:: PROMISSORY NOTE CARDS ::

IN HAND

PROMISE OF PROTECTION

Play after I target a Representative with a Spy:

You may force me to target a different Representative

 

MONETARY CONCESSION

Play as an action:

You may force me to give you all of my Trade Goods.

 

VOTING CONCESSION

Play during the Bargaining step of a Council:

You may force me to vote in your favor.

GIVEN

 

 SUPPORT OF THE THRONE

You require 1 less Victory Point in order to win the game.

TO LETNEV

 

TERRITORIAL CONCESSION

At the start of a combat round in a Space Battle:

You may force me to retreat from the battle.

TO SOL 

 

RECEIVED

 

 

 

 

 

 

 

 

 

0

Twilight Imperium 3rd Edition PBeM web site design
by Alexander Belyakov, 2005